Prerequisite: Sorcery Points
You’ve learned how to exert your Chaos on your spells to alter how they function:
- Spells you cast of a random type ignore resistances. In addition, when you roll damage for a spell you cast that deals damage of a random type, you can treat any 1 on a damage die as a 2.
- You learn the Chaotized spell Metamagic
Chaotized Spell
When you cast a spell that deals damage, you can spend 1 sorcery point to change that damage type to random. Roll a d13 to determine the spells damage:
1-Acid
2-Bludgeoning
3-Cold
4-Fire
5-Force
6-Lightning
7-Necrotic
8-Piercing
9-Poison
10-Psychic
11-Radiant
12-Slashing
13-Thunder
Tags:
Damage
Control
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