You and your familiar become bonded very closely. Your familiar can attempt to revive you when are about to die, taking their life instead of yours. Your familiar can also sense when you are in danger and will always come to help.
Familiar Revive. When it's your familiar's turn, if your HP is less than 1, they may attempt to revive you. If so, your HP goes to 1 and you are stable. Your familiar drops to 0 HP and dies without a save.
Danger Signal. When either you or your familiar is in danger, the other is notified both that they are in danger and where they are. This allows your pet to sense if you've got hurt and exactly how to get to you to protect you.
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