Those who travel The Nine hells are exceptionally powerful. The reasons for this may vary from being a powerful demon to gaining power from the rulers of each level of hell, granting them passage between the levels with ease. To do this one must strike a deal with Asmodeus by ripping their soul into Nine "even" pieces and gift them to the respective rulers of hell, as such the individual obtains a blessing to travel freely between the layers of hell. Alternately this blessing can be stolen from an individual or gifted (typically tricked into doing so) by a holder of this blessing.
Gifting this blessing requires the individual who has it to be willing, then that individual may pass this blessing via handshake. To steal this blessing one must succeed on a contested Constitution check against the holder of the blessing Constitution saving throw forcefully ripping the blessing from their body. In either case the one who loses this blessing, unless it was previously gifted to them or taken by force dies in the process of the transfer of this blessing.
Upon Obtaining this blessing the following happens:
You gain advantage on checks or saves that would insinuate non combat danger while in the Nine Hells.
You can't be surprised while you are conscious while in the Nine Hells.
If you were to look for shortcuts within the Nine hells you may add 1d4 to your check to find such a route.
Unless given to you by another, When your HP reaches 0 you fail all Death saving throws. Your body is transferred to Asmodeus and it is the DMs digression on what happens from there on. If this power was gifted to you, you ignore this effect.
All Ruling powers of the Nine hells know of you. Some of greater power may know your general location. Only Asmodeus, and any other ruler of the Nine hells who has made contact with you know your location, and may Scry on you as they deem necessary.
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