
Through the enhanced consumption of aether abilities are enchanted.
- Echo knights now possess 15 hp
- Once per a turn an echo knight usage can be used to deal an extra 15 points of force damage on a melee weapon attack
- Once per a turn an echo knight usage can be used to make a ranged attack on a hit the creature takes 15 points of force damage on as a ranged weapon attack
- as a bonus action an echo knight charge can be absorbed to recover 15 hp

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