Prerequisite: Requires Two-Handed Weapon (Slashing Damage)
Through years of combat training and real life situations, you've learned to improvise when you're surrounded by foes.
- Once per long rest, you can now use an action to perform a spinning attack that can hit all enemies in a a 5 ft. radius circle around you. Roll 3d8 and distribute that ammount of damage to all creatures in radius, starting from the lowest health creature. (ex. if there are 2 creatures with 10 hp each, and you rolled 16, deal 10 damage to one and 6 to the other). All targets roll a DC 13 CON saving throw, on a failed save the target takes half the damage it would take.
Comments