As a pyrokinetic you gain the following benefits:
If a creature successfully hits you and you did fire damage to them prior to your last turn, you take half as much damage.
If you did not kill a creature last turn, you gain 2d4 hit points.
If are unconscious, you have advantage on Death Saving Throws as long as there is fire in a 120 foot radius.
At Higher Levels:
Level 4: gain 4d4 hit points instead
Level 5: gain 4d6 hit points instead
Level 6: gain 2d20 hit points instead
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