Teller Of Tales Image
Prerequisite: Requires a Charisma score of 15 or higher and proficiency in the Performance skill
 

Through out your time traveling you have heard and collected many Tales and Fables and learned how such stories can affect people.
With your years of learning/rehearsing Tales both big and small you have gained the ability to influence the audience of your stories in subtle ways.

  • Your Charisma score increases by 1, to a maximum of 20.
  • Once per long rest you may choose to tell a tale to the other members of the party or group. When beginning your tale you may select one of three Tale types.
  • All Tales requires 10 minutes to take effect

 

  • Heroic - Your tale is full of grand and heroic deeds and instils within your audience the same sense of Heroism. - Upon completion of the Tale any members of the audience gain temporary hit points by a value equal to 1d6+Charisma modifier of the Teller, this bonus persists until depleted or until their next long rest.
  • Betrayal - Your tale involves harrowing acts of betrayal and deception which raises your audiences awareness of their surroundings. - Upon completion of the Tale any members of the audience gains a bonus value to their next perception check by a value equal to 1d6+Charisma modifier of the Teller, this bonus persists until depleted or until their next long rest.
  • Droll - This tale is nonsensical and comedic in effect and your audience finds themselves relaxing with ease.  - Upon completion of the Tale any members of the audience gains a bonus value to their next charisma based check (deception, intimidation, performance or persuasion) by a value equal to 1d6+Charisma modifier of the Teller, this bonus persists until depleted or until their next long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
8/26/2021 12:00:48 PM
19
1
--
Coming Soon
8/26/2021 12:08:17 PM
21
0
1.2
Coming Soon
8/26/2021 12:12:36 PM
21
0
1.3
Coming Soon
Teller Of Tales Image

Comments

Posts Quoted:
Reply
Clear All Quotes