You are the mortal champion and emissary of the Gloaming Court of the Fey, beholden to an umbral lady of the Shadowfell, such as the Raven Queen or The Queen of Air and Darkness. With such a mantle comes responsibility and power.
- You have a pool of Champion Dice made up of a number of D6 equal to your proficiency modifier. You recover all spent Champion Dice when you complete a long rest.
- You have darkvision to a range of 60 ft. If you already have darkvision, its range is increased by 60 ft.
- When you cast a spell that inflicts cold or necrotic damage, you may spend one of your champion dice to reroll any number of cold or necrotic damage dice. You must use the new roll.
- When you make a melee weapon attack with a weapon that deals piercing or slashing damage, you can spend one of your champion dice to gain a +1 bonus on the attack roll, and the attack becomes magical if it isn’t already. In addition, you roll the spent die, granting the attack additional necrotic damage equal to the number rolled.
- You learn the chill touch cantrip. You also learn the darkness spell and can cast it once, regaining the use when you finish a long rest. Charisma is your spellcasting modifier for these spells. When you cast darkness, you may spend one of your champion dice to grant yourself the ability to see through your conjured darkness.
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