You've learned to manipulate the iron in your body. You can force your blood out of your body into large hardened spikes. Immediately after an unarmed strike you may use your bonus action to deal 2d12 piercing to an opponent. You lose 10 hit points as a result of using this bonus action. You may do this a number of times equal to your Constitution modifier regaining all uses after a long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/1/2021 12:21:40 AM
|
8
|
6
|
--
|
Coming Soon
|
Comments