People like you, live the longest.
- Increase dexterity or wisdom score by 1.
- You can dash as a bonus action after getting surprised or while frightened.
- Creatures have advantage intimidating you.
- Increase perception by 2.
- Gotta Go: after receiving an attack you can use your reaction to disengage and move 10ft. away.
- This ability has charges equal to your proficiency bonus. They reset on short and long rest.
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