Jaguar Bomb. You make a unarmed attack kicking the target in the crotch dealing (1d4) [Bludgeoning] stunning them enough to grab them by their hips as they are bent forward. The grappled creature can make a STR Save (DC 18) against your STR multiplier and proficiency bonus. If the target creature fails you violently and quickly jump 6 feet into the air lifting them into the power bomb position and slams you into the ground causing you to be prone and stunned for one turn from the force of the landing. (2d6) [Bludgeoning] damage on a failed save, on a successful save the target takes half damage and instead of being knocked prone they roll Backwards to their feet just a foot out of melee range.
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