Reach out with your mind and search for the presence of lingering spirits. Any presence felt will come through as a voice on the wind, speaking vague hints about the area around you. Be cautious though, as these spirits may overpower your mind and take possession of your body, using it as they please until you are able to break free and regain control of your body.
On a successful Wisdom Check a disembodied voice can be heard. This voice can only be heard by you and will tell you a piece of broad but useful information about the area. Using this is a risk as you may become possessed by a spirit when you attempt it. If possessed, you become an NPC controlled by the DM but must make all roll actions your body makes. You can make a Wisdom Saving throw before every action, to break free of the possession.
Comments