You gain a +10 bonus to your persuasion modifier. However, whenever you interact with an object, you must roll 1d10. On a 1, you MUST try to seduce the object. The effects are held at the DM's discretion. In order to avoid doing this, you must make a Charisma save with a DC equal to your infection level. This has no limit on the number of times it can be used per day.
Every day, you must make a Constitution save. If the roll is less than 7, your infection increases by 1 level. If the roll is more than 13, your infection drops by 1 level.
When you gain this feat, you roll a d20 to determine your infection level. If your infection level reaches 20, you are permanently in the rage mode until you lose 1 infection level. If your infection level reaches 0, you keep the boon and are no longer bound by the condition.
Spells like greater restoration or heal reduce the infection level by their spell level. A medicine check with a DC equal to the infection level can reduce it by 2.
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