Trials (Witcher's Feat) Image

Enhanced
Stringent selection, very stringent, I'd say, and at every stage. First the Choice and then the Trials. And then the Changes. How many youngsters ultimately receive medallions and silver swords? One in ten? One in twenty? - Queen Calanthe, Sword of Destiny

You now have Darkvision.
You are also Resistant to Acid Damage
After crossing all the trials, you now have gained 3 of the following: Athletics, Intimidation, Acrobatics, Nature, Arcana, Medicine, and Stealth

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Monster's Brew (Usable on level 3)
As a Witcher, you have received the knowledge to craft specialized potions consumable only by mutants such as yourself. 

You are now proficient with Alchemist's Supplies.

Brewing:

  • The action takes 1 hour per attempt
  • The maximum number of brews you can make per day = Wisdom Modifier. (Minimum of 1 potion.)
  • You should have your Alchemist's Supplies and enough Witcher Potion Material (will be indicated on the potions you wish to craft)
  • Make a Medicine Check on each attempt and hit or surpass the potion's difficulty to create (DCs will be indicated on the potions you wish to craft)
  • Failure on the check means the ingredients go to waste

Dosage:

  • The maximum number of potions you should intake per day = Constitution Modifier. (Minimum of 1 potion.)
  • Overdose means 2 Acid Damage every minute. This effect will only stop once the effect of your Witcher Potions is gone.
Trials (Witcher's Feat) Image

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