Prerequisite: Requirements: You must have a Strength Score of 13 or higher to use this feat. You must be of a race that are born with tails to use this feat. You must have a functional means to produce a tail-like appendage to use this feat. Unless your G.M. says otherwise, you *should have Dual Wielder and Two-Weapon Fighting style, or else must use Off-Hand type damage based on your strength score, even if you are holding a weapon in your tail
Your tail can function as well as, if not better than, your major appendages and limbs. You can use it for the following actions:
- You can use your tail to use a Free Action, but cannot use it to activate complicated items, such as guns or complex devices
- You can hold small, simple weapons in your tail's grasp and can even attack with them, but they cannot be too heavy, such as daggers, short-swords, and clubs
- When you make a climbing check you can use half of your Proficiency bonus to use your tail to help climb, so long as there is a surface for it to hang on to.
- Your tail can be used as an actual weapon, but you must choose between either bludgeoning, slashing, or piercing damage, depending on what kind of tail you use.
Talk with your Game Master what kind of damage you and they think makes sense for your character's species and anatomy.
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