Prerequisite: Character must be a Monk, Fighter, or Barbarian Requires player to be a Monk, Fighter, or Barbarian
Requires character to be of Fighter, Barbarian, or Monk class
- Once per turn when you land a strike that deals half or more it's max damage, you can activate bloodlust
- While in a bloodlust state the character gains these effects against the creature that was attacked and caused bloodlust
- Player makes attacks with advantage against the target
- Attacks critically hit on 19 and 20
- Player cannot stop attacking until either attacked by another enemy or stopped by an ally
- Bloodlust also breaks if the player does not hit the target that turn
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