Prerequisite: the ability to cast at least one spell.
You may as a bonus action gain a number of spell points (see rules DMG pg.288-289) based on the surrounding environment see below for a chart listing details on number of spell points gained. Spell points gained this way Expire if not used before a long rest.
|
Environmental Factors |
Spell Points Gained |
|
Very Verdant Area (jungle, or marsh) |
4 |
|
Verdant Area (forest, or swamp) |
3 |
|
Normal areas (plains, farms, or beachs) |
2 |
|
Low mana areas (City, Mesa, Dungeons) |
1 |
|
Barren areas (desert, wasteland) |
0 |
|
High animal life (humans included) |
1 |
|
Leyline proximity |
1-3 |
|
High mana Organisms (Archefey, Devils, ect) |
DM recommend |
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