When you take this feat, choose a discipline. You gain a +1 bonus on damage rolls with all the preferred weapons of your chosen discipline, a +2 on Skill checks of your chosen discipline.
The weapons and skills associated with each discipline are given below.
Desert Wind: Scimitar, light mace, warpick, spear, Shortsword; Acrobatics.
Devoted Spirit: Shortsword, greatclub, maul, longsword; Intimidate.
Diamond Mind: Rapier, spear, trident, longsword (katana); Concentration.
Falling Star: Long bow, Short bow, Javelin, Spear; Perception.
Iron Heart: longsword, battleaxe, longsword, two-bladed sword; Acrobatics.
Roaring River: Glaive, longsword (katana), Net, Whip; Sleight of hand.
Setting Sun: Shortsword, Club (Nunchaku), unarmed strike, quarterstaff; Insight.
Shadow Hand: Dagger, dagger, Siangham, short sword, spiked chain, unarmed strike; Stealth.
Stone Dragon: Greatsword, greataxe, heavy mace, unarmed strike; Acrobatics.
Tiger Claw: Sickle, dagger, handaxe, greataxe, unarmed strike; Athletics.
White Raven: Longsword, battleaxe, Warhammer, greatsword, halberd; Persuasion.
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