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You are a master of Contracts and Coins, granting you the following benefits:

  • Increase your Charisma or Intelligence score by 1, to a maximum of 20.
  • You gain proficiency with Calligrapher's supplies and Forgery kit if you don’t already have it.
  • once per week you can create contracts or paperwork that is iron clade. Anyone who signs will need to perform the one action to the best of their ability this action can not cost more than 10 GP or take more than 24 hours. the action can not cause physical harm to them or anyone else.
  • You can use your expertise in Coin to give you an edge in coin exchanges. Whenever you succeed on a persuasion roll when bartering you can gain an additional 5 GP 
  • You know how to make forgeries. Whenever you roll to make a forgery you can do so with advantage
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