
You are proficient in using a wide variety of adventuring gear, granting you the following benefits:
- When you use the following adventuring gear: Acid (vial), Alchemist's Fire (flask), Ball Bearings (bag of 1,000), Caltrops (bag of 20). Holy Water (flask), Hunting Trap, Oil (flask), or Tinderbox you are considered proficient for any improvised attacks made with such items, and any DC's listed on the items gain a bonus equal to your proficiency bonus.
- You can deploy any of the items listed above as a bonus action, instead of an action.
- You gain proficiency with the Tinker's Tools if you don’t already have it.

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