The Mark of Healing can save a life with a touch, restoring vitality and the will to live. When dealing with mundane medicine, the mark helps its bearer sense the nature of maladies, aiding them in finding a cure.
Medical Intuition. When you make an Wisdom ( medicine ) check or an ability check using an herbalism kit, you can roll a d4 and add the number rolled to the ability check.
Healing Touch. You can cast the cure wounds with this trait. Starting at 3rd level, you can also cast the lesser restoration spell with it. Once you cast any of these spells with this trait, you can’t cast that spell with it again until you finish a long rest. Wisdom is your spellcasting ability for these spells, and you don’t require material components for them.
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