Prerequisite: Requires a Dexterity Score of 13 or higher
Spending years alone and defenseless in the wilds, you learn the magic you need to survive. You learn one druid cantrip of your choice. You also learn the hunter's mark and pass without trace spells, each of which you can cast once without expending a spell slot. You regain the ability to cast these two spells in this way when you finish a long rest. Wisdom is your spellcasting ability for all three spells.
Previous Versions
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9/25/2021 7:29:56 AM
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Coming Soon
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