You have just the thing for the situation. You regularly create convoluted plans and contingencies, using your resources to enact them.
You take 1 minute to remove your backpack, then carefully remove an item you hadn't previously declared that you purchased—you intuited that you would come to need the item and purchased it at the latest opportunity. The item must be a piece of adventuring gear or consumable, and can't be a weapon, armour, or other treasure, if alchemical or magical in nature it must be a one-use item only. It must be common and its weight must be low enough that carrying it wouldn't have made you encumbered. This action consumes the price of the item from your wallet.
Each time you Shop you gain three uses of this Feat, these uses do not stack with each other.
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