Master Of Water Image
Prerequisite: Needs to be at least level 8. Needs to know at least one spell.
 

You become a master of the water, and can control it as you wish. You learn 3 of those spells if you haven't already: Shape Water, Create or Destroy Water, Tidal Wave, Wall of Water, Water Breathing, Water Walk, Maelstrom (3rd level), Control Water, or Watery Sphere. You can cast any of them once per long rest.

NOTE: The Maelstrom is treated as 3rd level spell, reducing damage to 4d6 and range to 90 feet.

Master Of Water Image

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