With a little tinkering you can improve upon a firearm based contraption’s design, granting it one of the following bonuses (and the “Improved” condition).
- Hair Trigger: You always attack first with this weapon regardless of initiative (if two characters are using a contraption with this improvement the one with the highest initiative goes first. Cost: 300 gold
- Reinforced: Rolling a natural 20 no longer causes a contraption to misfire and explode. Cost: 400 gold
- Scoped Sights: The contraption has a +1 attack bonus and its range is doubled. Cost: 800 gold
- Double Barrel: The contraption can be fired twice in a single turn. Cost: 2000 gold
”“I’m not trying to reinvent the wheel, just everything that came after it.” - Snuri, Gnome Mechanist
Previous Versions
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9/22/2021 12:51:46 PM
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9/23/2021 4:30:52 PM
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10/2/2021 2:56:06 AM
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10/2/2021 3:06:20 AM
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