Bloodline Of The Phoenix Image

Once per long rest, you can take on your phoenix form for 1 hour. Here are the abilities you can use:

  • Flame Armament. Using a bonus action, you can douse a physical weapon in searing flames, making it do an extra 1d12 fire damage every time it hits for one minute.
  • Explosive Escape. Using a reaction, you teleport to an unoccupied space within 60 ft. of you. Each creature that was within a 30ft. radius of your original location must make a DC (your spell save) Dexterity saving throw. Upon failure, the creature takes 8d6 fire damage. Upon success, the creature takes have the damage they would have taken if they had failed.
  • Unrelenting Gleam. Using an action, you glow brighter, every creature within 100 ft. (must be within eyesight) of you must succeed a DC (your spell save) Wisdom saving throw or be blinded and take 6d6 radiant damage.
  • Blazing Comet. Using an action, you cast a large, aerodynamic comet of fire up to 1000 ft. away from you. The comet travels almost as fast as the speed of sound. All targets within a 60 ft. radius must make a DC (your spell save) Dexterity saving throw. Upon failure, the target is knocked prone (only if they are large or smaller), blinded, and they take 8d6 fire damage and 2d6 radiant damage. Upon success, the target takes half of the fire damage (8d6) and no radiant damage.
  • Phoenix Flight. While in your phoenix form, you gain a flying speed of 40 ft.
  • Warmth of the Hearth. While in your phoenix form, you regain two hit points every 6 seconds.
  • Phoenix Cloak. While in your phoenix form, you gain immunity to fire damage and resistance to radiant damage.
Bloodline Of The Phoenix Image

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