Overdrive - Lvl. 1 / Lvl. 2 / Lvl 3
Can be cast as a bonus action.
Increase energy output of your core. Uses can be replenished after a long rest.
Uses: 1 / 1 / 2
Additional Cast Cost: 50% / 50% / 40% Current HP ( Round Down)
Duration: 30 / 36 / 48 seconds
When overdrive runs out, it can be immediately recast. If overdrive is not immediately recast, take one level of exhaustion per cast of overdrive.
Effects:
- x2 / x2 / x3 your current movement speed
- Advantage on strength, consitution, and will saving throws
- Add damage die to all attacks: 1 / 2 / 3
- Resistance to damage: magical & force
Once per Overdrive cast:
- Increase spell cast aoe / range
- Add damage die to spell cast: 3 / 4 / 4
- Increase spell duration by: 25% / 25% / 50%
- Increase number of affected creatures by: 25% / 25% / 50%
Passive: Hardy Rest Remove all levels of exhaustion after a single long rest. Remove 1 level of exhaustion per short rest.
Additional Effect: DM's Discretion
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