Prerequisite: Paladin of Kelemvor
As a grim knight of Kelemvor, your blade is the bane of those who would dare to threaten the souls of the fallen or desecrate the bodies of the dead.
- Your Divine Strike feature adds double the extra damage dice against undead creatures. In addition, you can choose to make the extra damage necrotic instead of radiant.
- You have resistance to necrotic damage. Your Aura of Protection feature extends this benefit to all allies within the aura’s radius.
- Your weapon attacks ignore the weapon damage resistances/immunities of undead creatures.
- You have advantage on saving throws made to resist or negate being possessed by spirits or ethereal creatures.
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