Prerequisite: Must have an actual Trauma in game. Can be taken at any time for free because of the downside
You Gain the abilities of the Alert Feat
You choose at least 3 words actions or circumstances that trigger your PTSD (1 of each if your using the minimum of 3)
When your PTSD is triggered you must make a DC 14 Wis Saving Throw or be Paralyzed
Each Turn you can roll against the same DC to try and regain control of yourself
Allies can try to snap you out of it by making a Persuasion check DC 16
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