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Whenever you roll a natural 1, or when you take damage equal to or higher than your Wisdom score, you become Enraged. While Enraged, you can take an extra attack as part of any Attack action you take. Additionally, you cannot add any ability score other than Strength to any attack and damage rolls you make. While Enraged you are immune to the charmed and frightened conditions, but have disadvantage on all Wisdom and Charisma ability checks and saving throws you make. You remain Enraged until you return to full health, exit combat, or until you are affected by another source that would reasonably calm you down such as being talked down by an ally or being affected by the calm emotions spell.

Enraged Image

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