Prerequisite: Requires a charisma score of 15 or higher Requires spellcasting or pact magic
You unlock magical energy in your blood, allowing you to either manipulate spells in the way sorcerers do granting you one metamagic option in addition to any others you may have.
If you aren't a sorcerer your new found magical blood grants you 4 sorcery points that are useable only for metamagic.
If you are a sorcerer your magical energy strengthens doubling all sorcery points gained from your font of magic feature.
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