You have mastered the art of drinking and administering potions, you have also learned how to apply the effects of said potion to a greater level.
- You can now drink or administer a potion as a bonus action.
- Whenever you roll healing for a potion if you roll below half the max number on the dice the number becomes half (Example: a 1 on a d4 becomes a 2, and a 2 on a d8 becomes a 4)
- If you drink or administer a potion that heals as an action you can add that creatures Constitution modifier to the healing roll.
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