You have learned the tricks of the trade of thievery, allowing you to exploit opportunities for pickpocketing both in and out of combat. You gain the following benefits:
- Increase your Dexterity score by 1, to a maximum of 20.
- When a creature fails a melee attack against you in combat, you can make a sleight of hand check against a DC equal to 10 + the target's Dexterity modifier. On a success, you may steal any one item from the target that is not being held or worn.
- Whenever you successfully use your sleight of hand skill outside of combat to steal an object, you may immediately conceal it flawlessly on your person, or put another object you possess in its place.
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