The Sanguine Curse has taken hold of you. As a result, you gain the following features:
- You cannot enter a residence that you do not own without an invitation from one of its current occupants. If you enter such a place unwillingly (such as being dragged in by the force of another), you take 1d10 psychic damage at the beginning of each of your turns while still inside.
- You gain Darkvision 60ft if you do not already have it.
- While in sunlight, you have disadvantage on all attack rolls and ability checks.
- If you begin your turn in direct sunlight, you take 1d6 Divine damage.
- You must ingest blood at least once every 7 days.
- You have no reflection in mirrors or other reflective objects.
- Passing over or staying under running water for more than 1 minute makes you nauseous.
- If you end your turn while in running water, you take 1d6 Acid damage.
- Your upper canines are elongated and, while they do not impede your speech in any way, they are difficult to hide.
- If you are attacked by a creature with a wooden weapon (such as a stake), if that creature scores a natural 20 to hit, and you have 50 hit points or less, they manage to lodge their weapon into your heart. You become paralyzed for 1 hour or until the weapon is removed
Previous Versions
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10/31/2021 8:33:10 PM
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3
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11/5/2021 4:36:08 PM
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11/5/2021 4:54:32 PM
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8
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11/5/2021 7:26:14 PM
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10
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11/11/2021 3:59:57 AM
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24
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4
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