
Prerequisite: Dex 14 and proficiency with whips
You've adopted the techniques of exotic masters, specializing in combat with whips. You gain the following benefits:
- When you hit with a melee attack using a whip, you deal an additional 1d4 damage of the weapon's type.
- As a bonus action, you may use your whip to interact with an inanimate object within 10 feet of you no larger than tiny, or a weapon.
- As a bonus action during your turn, you may attempt to disarm a creature you have hit with an attack this turn within range that you can see and is holding a weapon. Make a STR or DEX(your choice) check contested by the target's STR or DEX(their choice). If you succeed, you pull the weapon out of the creature's hand and may pull it up to 10 feet towards you, having it land in a space adjacent to you, but not behind you. You cannot use your free action to pick up this weapon.
Previous Versions
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11/11/2021 11:27:38 PM
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