You have mastered your fury, able to harness it to fuel abilities. You may now consumes stacks of Rage to fuel abilities.
As part of this feat you gain the following traits.
Infuriate - As an action, Regain half of your total stacks of Rage. This action can only be done once per short rest.
Inner Chaos- As a bonus action, consume one stack of Rage to ensure your next physical attack does maximum damage.
Fell Cleave - As part of taking the attack action, consume one stack of Rage to double the damage dice rolled for a single attack. If used while under the effect of Inner Chaos this will consume three stacks of rage.
Bloodwhetting - As a bonus action, consume one stack of Rage to gain 2d12 temporary hit points. If you take the attack action your next turn you may restore HP for each successful attack landed in the amount of Half the damage dealt.
Nascent Flash - As a bonus action, consume one stack of Rage to gain 2d12 temporary hit points to yourself and one ally within 30ft. If you take the attack action your next turn the ally you marked regains HP for each successful attack landed in the amount of half the damage dealt.
Holmgang - As an action, consume all of your stack of Rage to fortify yourself against death. For the next minute any attack or spell that would lower your HP below 1 cannot do so.
Defiance - As a reaction to taking damage, regain one stack of Rage.
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