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You gain the ability to gift a friendly creature within 10 feet of you an additional action, however, this costs your action and bonus action. You can only do this with creatures of whom you are emotionally close to and understand.
This can be done 6 times per long rest.

You gain the ability to take wounds from a friendly creature by touching them. This restores their wounds for a certain amount of HP, but causes you to take the damage in which you have restored. You can only do this for conscious creatures, and you cannot kill yourself with this ability, meaning the minimum HP this ability can leave you at is 1 HP.
This ability does not work for Necrotic damage or any other damage that cannot be healed by magic for any reason.

You gain the ability to fully sacrifice yourself as a reaction. If you are within 10 feet of a creature and are not prone, you can choose to put yourself between them and their attacker, using your AC and taking the damage for them.

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