*hic* You've been drinking so long you can't remember when you started, you gain the following benefits.
- You get a +1 to Con
- You have advantage on Con saves
- You can drink twice as fast
While Intoxicated
- You get a +2 to AC
- You have advantage on Str saves
- You get a d4 for unarmed strikes
- Disadvantage on Wis and Int
- 1d4+1 temp hp
- At the start of each turn, make a Constitution save (DC 7). If failed, you remember that your allies murdered a boat of Gnolls and genocided a group of Orcs. Throw up, and attack your nearest ally.
- Advantage of Fear
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