Mage And Warder Bond Image

The wheel weaves as the wheel wills. Those who listen to and study it can learn how to affect the world around them. However, this makes them a target for those who see their power as a corruption of the natural order, so it is important not to go alone. 

This must be taken by two characters at the same time, and takes place over a short rest. One of the characters must be a magic caster and have two 3rd level spell slots, and the feat activating the feat consumes two 3rd level spell slots. If taken alone, it has no effect.

Both characters are have the detect thoughts spell active at all times, but only between the two of them, and the range becomes 120ft.

You always know the general direction and distance of the other character as long as you are on the same plane of existence as them. You gain advantage on rolls to locate them, and your result cannot be less than 15.

If a creature is within 5ft of your bonded friend, that creature does not gain any cover as a result of your bond being between you, and your bonded friend may take the help action as a bonus action, but only for you. 

If either of you would make a Dexterity save as the result of an ability or spell made by either you or your bond, you gain the effects granted by the rogues evade ability. 

If you are within 5ft of your bonded friend, you gain advantage on all melee attacks, and can cast spells at melee range without disadvantage. 

You can cast the detect good and evil spell an amount of times equal to either your or your bonded friends Wisdom modifier, whichever is higher. You may both do this separately, you do not share the same pool of uses. 

When combat begins, you gain an amount of temp hp equal to both of your INT and W

Dispel magic, or other effects that supress magic, can supress the effects shared between the two, but once that affect is gone, the ability resumes. 

Mage And Warder Bond Image

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