Your body is a sentient collective of nanobots, half organic and half mechanical. As you have full control over your physical form, you share some traits with changelings and oozes:
Amorphous. You can move through a space as narrow as 1 inch wide without squeezing.
Shapechanger. As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your hair length and sex but excluding your coloration: you always appear with black and gold mechanical flesh--this is also true when assuming any wild shape form. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change. You can’t duplicate the appearance of a creature you’ve never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren’t changed by this trait. You stay in the new form until you use an action to revert to your true form or until you fall unconscious.
Spider Climb. You can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Form and Function. As a bonus action, you can decide upon the form and function of your limbs, creating armor and/or weapons by rearranging your composition. You are able to create:
- Armor (maximum 1)
- Techno-Organic Studded Leather
- Techno-Organic Half-Plate
- Weapons (maximum 1 per hand)
- Techno-Organic Club
- Techno-Organic Dagger
- Techno-Organic Dart
- Techno-Organic Javelin
- Techno-Organic Mace
- Techno-Organic Quarterstaff
- Techno-Organic Scimitar
- Techno-Organic Shield
- Techno-Organic Sickle
- Techno-Organic Sling
- Techno-Organic Spear
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