Caromancer Improved Image

(Based on two Caromancer feats I have found before, so I decided to do my own version of it!)

You gain the ability to dissect dead bodies, and you can choose what you do with the parts you gain. 
You can use the parts from the dead bodies such as limbs to attach to your party members or yourself to heal, you'll be able to use plenty of the abilities from the limb or whatever part of the body you use. The person who is getting the limb attached to their body will have to roll a constitution save, and the person  giving the limb to the person(or themselves) will have to roll using their sleight of hand modifier. If rolled successfully, the person who is gaining the limb will have full control over it but it will have to be rolled with disadvantage with the limb on what they are using it for; they will be able to use normal rolls without disadvantage on the arm when it sits for a day or for their natural arm.

In addition, if you attach parts of a body like you would one arm or one leg; you are able to use them to make an undead creature of sorts, like a Frankenstein's monster. You can roll sleight of hand for this to make sure you are able to do so, but if you roll anything below a 5, you will most likely stab yourself accidentally with something.

There are consequences for learning this type of power, but that can be between you and your DM.....To make sure it's a fitting consequence for this type of ability....

At 12th level, you are able to have less of a chance to fail, maybe able to roll advantage during this time if agreed upon by your DM.

Caromancer Improved Image

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