The power of your undead form continues to increase. You gain the following benefits:
• Your creature type is undead. You no longer require air, food, drink, or sleep.
• You have Darkvision out to a range of 60 ft.
• You are immune to poison damage.
• You are immune to being poisoned and you don’t suffer from exhaustion.
• While you aren’t wearing armor, your Armor Class equals 12 + your Dexterity modifier.
• You have resistance to necrotic, cold and lightning damage.
• You have advantage on saving throws against any effect that turns undead.
• As an action, you can make a melee spell attack. On a hit, the target takes 3d6 cold damage and must succeed on a Constitution saving throw (DC = 8 + your Constitution modifier + your proficiency bonus) or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
• Your soul has been stored in a phylactery. If you die and your phylactery hasn’t been destroyed, you gain a new body in 1d10 days. The new body appears within 5 feet of the phylactery and has all your hit points.
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