You have become a force of terror in battle and gain the following benefits:
- You have advantage on attack rolls against frightened creatures.
- Creatures that can see you have disadvantage on saving throws made to end the frightened condition on themselves.
- When you score a critical hit or reduce a creature to 0 hit points, any creature within 30 feet of your original target must succeed on a wisdom Saving Throw or become frightened of you for 1 minute. The DC for this Saving Throw is 8 + your proficiency bonus + your Strength or Charisma Modifier (your choice when you gain this feat).
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/9/2021 2:28:56 AM
|
3
|
2
|
1
|
Coming Soon
|
Comments