Prerequisite: Zang
Your very soul has been chained away inside of an interdimensional prison. Whenever you fail 3 death saves, you remain dead for a minimum of 1d4 days. After this amount of time passes your dead body reanimates, and any lost limbs regenerate. You are resurrected with 1 hp. After reanimation, you have disadvantage on all saves, attack rolls, and checks until you finish a long rest.
This separation from your soul severes you from magic. You can no longer cast spells, and have disadvantage on saves against spells and other magical effects.
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