Prerequisite: Must be an Archer of no less than 4th level or Ranger of no less than 7th
You have learned to use the high draw strength of heavy weapons to launch piercing shots. You gain the following benefits:
* Once per turn, when you score a critical hit or reduce a creature to 0 hitpoints, you can make one extra ranged weapon attack as a bonus action.
* Once per long rest, you can make a piercing shot with a heavy ranged weapon only, at a 30 foot distance penetrating through a maximum of three creatures running one behind the other. The second creature makes a DEX check at disadvantage at -2 while the third simply has disadvantage.
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