You bond to a beast and it becomes your companion that accompanies you and is trained in simple nonverbal and code commands and will fight along side you. Add your proficiency bonus to the beasts AC, attack rolls, and damage rolls, as well as to any saving throws and skills it has proficiency in. It's hit point maximum is equal to (1d8+ CON) x character level + character CON+ character proficiency. On each of your turns, as a bonus action you can command your companion provided it can see or hear you. You decide what action your companion will take and where it will move during its turn, or issue a general command, such as attack that target. If you issue no command the companion takes the dodge action.
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Posted Jan 27, 2022so it's just explicitly the beast master ranger's core ability? so everybody can just steal what makes beast master worthwhile?
I think a better feat would be that beast masters or battle smiths can use their total level to contribute to the creature instead of their class levels.
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Posted Jan 30, 2022It's a slight tweak to a homebrewed feat called animal companion that can be found with a Google search. Beastmaster comes with much more as a subclass than getting a pet and the enhanced version form TC is very different and complex. This is a deep bond with an animal companion. The idea is more of a situation where the animal chooses you as well and the bond enhanced them as a creature. Beastmaster is more of a taming than a mutual bond. Yes the ability gives you the skeleton of beastmaster but it is vastly different in terms of RP. I appreciate your interest in the ability and the constructive criticism.