
A spark of the Divine tainted by undeath flows through your veins. This grants a few benefits. Starting a first level you gain access to.
- You gain dark vision up to 60 feet, you see in sickly shades of green
- You know the Spare the dying cantrip.
- As an action you can take on a ghostly visage forcing creatures within 10ft to make a Charisma saving throw on a failure they become frightened until the end of your next turn. Additionally once on each of your turns you deal an extra 1d6 necrotic damage when you deal damage with an attack or spell. This effect last up to 1 minute or until dispeld as a bonus action. You can do this a number of times equal to your charisma modifier regaining uses after a short rest.

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