The roots from another realm have intertwined with your upbringing, granting you abilities from a world beyond. The Feywild, a land of twinkling magic and tricksy creatures, brings you the magic of Eladrin.
You are weakened to the purest metal of the earth. Solid wrought iron causes you 1d4 fire damage for every minute you hold it, as the metal burns against your skin.
Additionally, as a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. Once you use this trait, you can't do so again until you finish a short or long rest.
When you read the 3rd level of having this feat, this ability gains an additional effect based on an animal of your choice; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Wisdom modifier:
Peacock: Immediately after you use your Infested Lineage, up to two creatures of your choice that you can see within 10 feet of you must succeed on a Wisdom saving throw or be charmed by you for 1 minute, or until you or your companions deal any damage to it.
Scorpion: When you use your Infested Lineage, one creature of your choice that you can see within 5 feet of you before you teleport must succeed on a Wisdom saving throw or be frightened of you until the end of your next turn.
Antelope: When you use your Infested Lineage, you can touch one willing creature within 5 feet of you. That creature then teleports instead of you, appearing in an unoccupied space of your choice that you can see within 30 feet of you.
Phoenix: Immediately after you use your Infested Lineage, each creature of your choice that you can see within 5 feet of you takes fire damage equal to your Wisdom modifier (minimum of 1 damage).
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