One For All Image

You've finally grown worthy of an ancient power possessed by a generation of ancient heroes. Their strength now flows through you, transforming your powers if you choose to accept it

One For All gets stronger the more times you gain this feat. You can choose this feat multiple times if you forgo an ability score increase, with the maximum being 3.

Strength of Generations (1st Time Chosen)

You can place 100% of your power into a single devastating strike. You can cause one attack you successfully hit to immediately crit; afterwards, you gain 2 levels of exhaustion. Once you activate this feat, you can't use it again until you finish a long rest.

Full Cowl (2nd Time Chosen)

You've gained a steadier hand at using your strength over a longer period of time. At the start of your turn you can choose to activate this feat, providing an overall boost to your maneuverability and strength for 1 minute or until you gain any levels of exhaustion:

  • Your jumping distance doubles
  • You gain advantage on Strength (athletics) checks.
  • Once per turn, you can deal an extra 1d4 bludgeoning, piercing, or slashing damage on a single attack you make that uses strength.

 

 

One For All Image

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