Prerequisite: Must have 13 dexterity
Allows the player to move half their total movement speed to do acrobatics checks to attempt to knock 1-2 enemies down per turn minimum 13 dex, does 2 at 16 dex. The DC is your acrobatics check vs their dex or str save. Knocks enemies prone and they're denied their dex mod bonus to their AC while prone.
-
View User Profile
-
Send Message
Posted Feb 5, 2022Nice
-
View User Profile
-
Send Message
Posted Feb 8, 2022It didn't apply the bonus action trigger and I can't edit it anymore. So this is only done as a bonus action.